Don't require glslc for vulkan
authorMatthias Clasen <mclasen@redhat.com>
Thu, 23 Mar 2017 12:29:08 +0000 (12:29 +0000)
committerEmmanuele Bassi <ebassi@gnome.org>
Wed, 3 May 2017 14:10:55 +0000 (15:10 +0100)
commitfc11fb7fda9df4f9ffb07d8e69f265ac2de5af45
tree6f7d8efced7e51d3a8999af0c259ada8f3c84c48
parent412c2225b172ffc8e5d4476a618ca5c87bb12b0f
Don't require glslc for vulkan

The compiled shaders are checked into git.
meson.build